<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Owed Devlog - itch.io</title><link>https://harborviewgames.itch.io/owed</link><description>You&#039;re not here for you. You&#039;re here to collect. A third-person search through a town find who&#039;s hiding, zone by zone.</description><item><guid>https://harborviewgames.itch.io/owed/devlog/1587932/building-a-hide-and-seek-editor-tool-and-missing-a-deadline</guid><title>Building a Hide-and-Seek Editor Tool (and Missing a Deadline)</title><link>https://harborviewgames.itch.io/owed/devlog/1587932/building-a-hide-and-seek-editor-tool-and-missing-a-deadline</link><pubDate>Thu, 16 Jul 2026 06:42:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For Synty&#039;s 12th Birthday Jam, I set out to build something that would stretch two skills at once: a narrative-driven mechanic that didn&#039;t rely on branching dialogue, and a custom Unity editor tool I...</p>]]></description></item></channel></rss>